Project MC

A lockdown-born platform that helped friends stay connected through shared challenges and video calls, growing to 750 monthly users.

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Context & Problem

During the 2020 COVID-19 lockdown, millions of people struggled with isolation and lack of meaningful interaction. Traditional social media felt passive, and video calls often lacked purpose.
Hypothesis: If people were given structured, shared activities during calls, they’d feel more connected and engaged.

Research & Insights

To validate this idea, I conducted 12 in-depth interviews and a 60-person survey to understand how people were coping with lockdown boredom and digital fatigue.

Key insights:

  • 71% missed “doing things together,” not just talking.

  • 63% said they’d try a social app if it offered guided group activities.

  • Users valued ease of access (no downloads, quick invite links).

These insights shaped the MVP design: a web-based video call platform with integrated, weekly “challenge packs” for groups of friends.

UX Approach

I followed a Lean UX process, iterating quickly across three sprints:

  1. Define & Ideate: Created personas for two primary segments: friend groups (18–30) and university students. Mapped pain points using journey mapping.

  2. Prototype & Validate: Designed low-fidelity wireframes in Figma → tested with 8 early users via moderated remote usability sessions (Zoom + Maze).

  3. Measure & Refine: Implemented Google Analytics event tracking for session duration, retention, and engagement on challenge pages.

UX Decisions that Moved the Needle:

  • Integrated Zoom API for frictionless group calls.

  • Designed “weekly challenge cards” with visual feedback loops to keep users returning.

  • Simplified onboarding (reduced from 6 steps to 3 steps), increasing sign-up completion by 27%.

Outcome

Within 8 weeks of launch, ProjectMC reached 750 monthly recurring users, with an average session duration of 18 minutes and 60% weekly retention.
When lockdown ended, active usage dropped to 42 users, revealing that our core value proposition wasn’t resilient outside of confinement.

During winter 2020/21, we ran user re-engagement interviews (n=20) to explore the drop.
Findings:

  • Users loved the social challenges but didn’t see long-term value once “normal life” resumed.

  • Many compared it to a “temporary fix” rather than a platform they’d integrate into daily life.

Our first pivot was to position ourselves as the go to local events company to capitalise on our target audience and their needs:

This ended up not converting as well as hoped. Young adults were not interested in a new way to socialise because what they longed for was a return to normality.

Pivot: From Social Platform to Corporate Engagement

Using those insights, I reframed the product-market fit problem. The underlying UX infrastructure (multi-user sessions, real-time collaboration, challenges) was perfect for another struggling market: corporate and event engagement.

We rebranded to Project Micro Communities and partnered with major trade shows, including:

  • Farm Business Innovation Show (UK)

  • Family Attraction Expo (UK)

  • Holiday Park & Resort Innovation (UK)

  • Disasters Expo (USA)

Our system facilitated virtual networking and interactive content from exhibitors for attendees, driving a 38% uplift in attendee engagement metrics across our partner events.

This success attracted the attention of Markel, where I was invited to lead UX for their partnership platforms, focusing on improving collaboration and retention across B2B ecosystems.

Learnings

  • Sustainable value > viral growth: Early traction is meaningless without a long-term user need.

  • User research is a compass: The pivot only worked because we listened deeply to what users valued (connection, not novelty).

  • UX can unlock business strategy: Redefining the audience transformed a failing social app into a viable B2B platform.

year

2020 - 2022

year

2020 - 2022

year

2020 - 2022

year

2020 - 2022

key partners

Farm Business Innovation Show, Family Attraction Expo, Holiday Park & Resort Innovation, Disasters Expo USA

key partners

Farm Business Innovation Show, Family Attraction Expo, Holiday Park & Resort Innovation, Disasters Expo USA

key partners

Farm Business Innovation Show, Family Attraction Expo, Holiday Park & Resort Innovation, Disasters Expo USA

key partners

Farm Business Innovation Show, Family Attraction Expo, Holiday Park & Resort Innovation, Disasters Expo USA

tools

Next.js, Supabase, Material UI, Figma, TailwindCSS, Zoom

tools

Next.js, Supabase, Material UI, Figma, TailwindCSS, Zoom

tools

Next.js, Supabase, Material UI, Figma, TailwindCSS, Zoom

tools

Next.js, Supabase, Material UI, Figma, TailwindCSS, Zoom

category

Business Owner

category

Business Owner

category

Business Owner

category

Business Owner

01

Framework we used for building habit-forming technology

02

Group creation functionality, helping users to connect with their friends

03

Member map to discover potential new friends within your local area

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Not currently open for freelance projects and have limited access to this contact mailbox

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Not currently open for freelance projects and have limited access to this contact mailbox

.say hello

Not currently open for freelance projects and have limited access to this contact mailbox

.say hello

Not currently open for freelance projects and have limited access to this contact mailbox